毁灭者技能
Berserker系:
1级:
奋力砍杀(Slash Attack)
Slashes all foes in front of you with all equipped weapons
小范围群杀技,打击正前面所有敌军。
*耗蓝: {6|7|...},逐级增加。下同。
*造成 {86|93|...149满}% 的武器伤害,按武器中的DPS数值计算。下同,略。
*{50|54|...86满}% 中断概率
双挥武器精通(Dual Wielding)
(Passive) Improves damage of all weapons when dual-wielding
被动技能。增加双挥武器时的伤害。
* 双挥武器时增加{6|...60满}% 的伤害。
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5级:
直线冲锋(Stampede)
A brutal forward dash that damages all foes in its path
小范围群杀,直线冲刺。
* 耗蓝: {14|...}
* 冷却时间: 1秒
* +{25-42|...180-305满}伤害
* +{15}击退
* {84|...120满}%武器伤害
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10级:
冒险家(Adventurer)
(Passive) Improves the potency of potions, increases the rate of Experience and Fame gain, and reduces resurrection penalties.
被动技能。改善喝药效果、增加经验和名声的获取速度、降低死亡后复活的惩罚。
* +{2|...20满}% 经验值
* +{2|...20满}% 名声
* +{8|...80满}% 喝药效果
攻击法术专精(Offensive Spell Mastery)
(Passive) Increases the level of all Offensive Magic spells. Spells can be found or bought, and fall under the Spells tab in your inventory.
被动技能。增加攻击型魔法的等级(注:这个攻击魔法是指你在实战中购买或拾取的魔法攻击卷轴)。
* +{1|...} to Attack Spell levels
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15级:
漩涡之锁(Chain Vortex)
Phantasmal chains stun nearby foes
集体击晕。
* {87|...95满}% 概率击晕 {3|...5满}秒
* {10|...46满}%武器伤害
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20级:
魔力余波(Spectral Echo)
While active, attacks cause a spectral echo to attack foes beyond their normal range, dealing 30% of the weapon's DPS
群杀技。近战型的跳弹(dan)式攻击,打一个,余波伤及其他。余波的伤害是30%武器伤害。
* 耗蓝: {17|...}
* 冷却时间: {10|...}秒
* 100%打出余波, 30秒
暴击(Critical Strikes)
(Passive) Increases the chance and improves the damage of all critical strikes
被动技能。增加暴击率和暴击伤害。
* +{12|...120满}%暴击伤害
* +{1|...10满}%暴击概率
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25级:
寻宝大师(Treasure Hunter )
(Passive) Increases the chance to find magic items, and the potency of enchantments. Treasure Hunters also find more gold.
被动技能:提升找到魔法物品及金币的几率。
* +{3|...25满}% 钱
* +{3|...25满}% 魔法物品
秋风扫叶(Devastate)
You rush forward in a flurry of powerful attacks using all equipped melee weapons. Movement is toward the cursor, draining mana as you go.
终极肉搏群杀大招。人物向鼠标指定方向快速移动,沿路狂扫。
* 耗蓝: {25|...},按秒计算。
* {100|...136满}%武器伤害
* +{10|...}% 快速移动
* -{22|...39满}%物抗和元素抗 6秒
* {27|...47满}% 移动减速6秒
* {12|...28满}% 攻速降低 6 秒
* {12|...28满}% 施法速度降低 6秒
* +{56-125|...244-352满} 伤害 6秒
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Titan系:
1级:
灵魂出窍(Soul Rend)
A powerful phantasmal blade cleaves you foes
召唤出一个魔法剑攻击敌人。
* 耗蓝: {7|...}
* {120|...174满}%武器伤害
* +{34|...392满} 电系伤害
* {50|...}%概率击晕2秒
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5级:
泰坦之怒(Titan Stomp)
Blasts all nearby foes with a shockwave that damages and knocks them back
壮观的群杀技。对敌群跳斩造成伤害并附加击退与晕眩效果。
* 耗蓝: {12|...}
* +{18-36|... 131-261满}冰系伤害
* +25击退
* {67|...91满}% 概率击晕2秒
* {70|...115满}% 武器伤害
近战武器专精(Martial Weapons Expertise)
(Passive) Mastery of Swords, Axes, Maces, and Polearms
被动技能。降低近战类武器的装备需求。增加伤害。
* -{1|...} to Martial Equipment Requirements
* +{4|...}% Martial Weapon Damage
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10级:
防御魔法专精(Defensive Spell Mastery )
(Passive) Increases the level of all Defensive Magic Spells. Spells can be found or bought, and fall under the Spells tab in your inventory.
被动技能。增加防御型魔法的等级(同样,这里还是指卷轴魔法)。
* +{1|...} to Defense Spell Levels
末日地震(Doomquake)
Strike the ground, sending burning cracks outward to pierce your foes
大范围群杀技。伤害很高。
* 耗蓝: {15|...}
* +{54-63|...216-252满}火系伤害
* {20|...}%概率点燃敌兵
* {70|...115满}%武器伤害
远程武器专精(Ranged Weapons Expertise)
(Passive) Mastery of Bows, Pistols, Crossbows and Rifles
被动技能。降低远程类武器的需求(弓、枪、弩),增加伤害。
* -{1|...} to Ranged Equipment Requirements
* +{4|...}% Ranged Weapon Damage
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15级
冰盾(Frost Shield)
A protective shield absorbs physical and elemental damage, and freezes foes who strike it
按比例吸收物理和元素伤害,并能冰冻住攻击中的敌兵。
* 耗蓝: {12|...}
* 冷却时间: {20|...}秒
* {50...90满}%概率冰冻住攻击中的肉搏敌兵
* 降低 {29...54满}%物理和元素伤害
* {75}% 不受击退
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20级
讨价还价(Barter)
(Passive) Reduces the purchase prices at Merchants, Enchanters, and Gamblers. Improves the sale prices of your own goods.
被动技能。商人技能,降低买物品的价格,提高卖物品的价格。
* {6|...60满}%降价(涨价)
格挡技(Block and Parry )
(Passive) Increases the chance to block, either with or without a shield
被动技能。增加格挡率,拿不拿盾都行。
* {2|...20满}% Chance to Block
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25级
地震波(Seismic Burst)
A burst of energy crackles along the ground, flinging enemies from its path
强力群杀技。向前方打出强力震波,造成大量的伤害。射程远,范围大。
* 耗蓝: {15|...}
* 50% 力量加成, 50%法力加成
* +{355-886...555-1387 满}伤害
* +{28}击退
-------------------------------技能系分割线-----------------------------------
Spectral系
1级:
幻影战士(Shadow Armor)
Summons a phantasm which attacks nearby foes
召唤一个幻象攻击敌人。
* 耗蓝: {8|...}
* {29...65满} 秒幻象存在时间
* +{4...31满}% 格挡率
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5级:
减速光环(Entropic Aura)
Enemies near you are slowed, and sometimes interrupted. The Aura lasts for two minutes.
Only one Aura may be active at a time.
减速光环,有一定几率自动中断敌人施法,持续2分钟。光环只能开一个。
* 耗蓝: {12|...}
* 裤裆: {90}秒
* {20...38满}%降低移动速度 1秒
* {20...38满}%降低攻速1 秒
* {20...38满}%降低施法速度 1秒
* +{5...10满}%中断几率
护甲专精(Armor Expertise)
(Passive) Mastery of all forms of armor reduces requirements and improves armor absorbtion
被动技能。降低各类护甲的需求,增加护甲吸收伤害值。
* -{1...10满}装备需求
* {4|...}% to 护甲吸收伤害值
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10级:
魅惑法术专精(Charm Spell Mastery)
(Passive) Increases the level of all Charm Magic spells. Spells can be found or bought, and fall under the Spells tab in your inventory.
被动技能。增加魅惑型法术的等级(同样,这里还是指卷轴魔法)。
* +{1|...10满}法术等级
幻影弓手(Shadow Bowman )
Summons a phantasm which attacks foes at range with a spectral bow
召唤一个远程攻击性幻象。不能和幻影战士同时存在。
* 耗蓝: {14|...}
* {29...65满} 幻象持续时间
* +{10...46满}% 概率反弹80% 的远程伤害
魔法武器专精(Magic Weapons Expertise)
(Passive) Mastery of Wands and Staves, and reduced requirements for Rings and Amulets
被动技能。使你可以实用权杖和法杖,并降低戒指、项链的需求。
* -{1|...10满}装备需求
* +{4|...}% 权杖或法杖伤害
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15 级:
宠物专精(Pet Mastery )
(Passive) Your affinity for animals increases you pet and minion's power, and decreases the pet's town-travel time.
被动技能。增加宠物和召唤物的伤害和物抗,降低宠物回城的旅行时间。
* +{4|...40满}% 宠物和召唤物的伤害
* +{4|...40满}% 宠物和召唤物的物抗
* {8...80满}%降低宠物回城的旅行时间
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20 级:
荆棘光环(Aura of Thorns)
Enemies near you incur automatic damage over time. The Aura lasts for two minutes.Only one Aura may be active at a time.
伤害型光环。身边的敌人自动掉血。伤害类型是魔法伤害,特别的类型。
* 耗蓝: {12|...}
* 裤裆: {90}秒
* 50%防御加成, 50%法力加成
* {44-218...89-442 满}魔法型伤害
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25级:
法术大师(Advanced Spellcasting)
(Passive) Reduces the level requirements of all Spells, and improves Mana recharge rate
被动技能。降低所有魔法的等级需求,并增加回蓝速度。
* -{1|...10满} 法术学习需求
* +{2|...12满} 回蓝速度
摧枯拉朽(Spectral Decay)
Disrupts the armor of nearby foes, amplifying the damage you deal to them
降低身边敌人的物抗,增加敌军所受的伤害。
* 耗蓝: {12|...}
* +{5...23满}击退
* 敌军增加所受伤害 {25...100满}% 持续 {10...26满}秒
* {25...70满}%概率击晕持续3秒